January 20, 2020
Daily / weekly goal setting: I would like you to set a goal for yourself every day. The nature of this course is quite a lot of "free" time on computers. I want you to do this work with intention. There will be time for experimentation, investigation, failure and play all while completing assignments. While I realize that it is completely "non-tech", we will be using a paper log to chart progress. I will hand these out in today's class.
Activity 1: Create an Avatar!
Go to DoppelMe. Create an account using your first initial, student number and your yesnet email. Before choosing a password, watch this youtube video www.youtube.com/watch?v=aEmF3Iylvr4 to learn how to create a strong and effective password.
Save your Avatar as a .jpeg so that we can use it in future projects.
Saving - we will all try saving into our Rapid Identity files today - see powerpoint to learn how.
Activity 2: Scratch Projects
"Scratch is a block-based visual programming language and online community targeted primarily at new coders.. Users of the site can create online projects using a block-like interface. The service is developed by the MIT Media Lab, has been translated into 70+ languages, and is used in most parts of the world".
Create an account in Scratch scratch.mit.edu/. Create an account using your first initial, student number and your yesnet email.
Project #1: Code a program to animate a sprite saying the first 5 lines from a song, poem, play, etc. The sprite can be dancing for a song, walking across a stage for a play, sitting in a chair, gesturing for a poem or any other action that you choose.
Before beginning, watch the first 2 tutorials titled Getting started and Create animations that talk.
Save your projects in our Scratch studio.
Project #2: You are going to create an interactive collage in Scratch that represents at least 5 different aspects of you using clickable sprites. You are required to use at least 10 blocks of code. Use at least one from Control, Looks, Sound and at least 2 from Motion.
Use your DoppelMe avatars to present yourself in this project. Have them participating in activities that you like or saying things that you are likely to say. Save them as .jpeg to use them in your project.
Use either the project notes or a sprite to give clear directions. Be as creative as you like but remember the requirements above and look over the rubric.